Sonic Winter Adventures - Boss Run (No Damage) - Demo Bosses

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Published on ● Video Link: https://www.youtube.com/watch?v=KnXA7vqv3e0



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A hack I found spectacular enough that I had to make this video. Vladikcomper? You've made some awesome bosses here, and I will be waiting eagerly for the next demo.
Get the hack here:
http://forums.sonicretro.org/index.php?showtopic=31277

I've had a pretty shitty week, which has delayed the X5 LP; so I figured I'd throw you a Sonic video up.
This is the first release demo of Sonic Winter Adventures, which features 3 boss fights, and one escape sequence to end the game on.

Boss Notes as Follows:
Frozen Island Act 1 Boss:
This is probably the most counter-intuitive boss, and probably takes the longest to defeat. You can only damage it when the boss has finished attacking. There is a subtle sprite change to signify it, but it took even me a couple of attempts to realize it. It's a fairly good boss, but pretty easy. It's final pinch attack will catch you off guard the first time it pulls it off, (you have NO reaction time, you need to know it's coming.)
That said, this one is fairly easy.

Frozen Island Act 2 Boss:
Out of the four encounters in the demo, this is probably the hardest.
The timing to hit Robotnik is funky, and as soon as you lose it, the boss is probably going to kill you. Whilst you can use the homing attack to escape from the ball and chain, this makes the battle last a rather long time. He's easiest to hit and avoid his attack if you let him corner you, but I chose to fight it out in the middle, as that's the quickest method.
If you let yourself take damage in the first form, it's possible to defeat it before Sonic's invulnerability runs out.

Frozen Island Act 3 Boss:
Well, this was fun and a nice surprise!
This is probably my favourite boss of the demo, and it's about time I've fought a 2d character battle that wasn't piss easy. "Anti-Sonic" has surprisingly good AI, and getting hits in requires you to know what and when he'll pull off his actions. You can only hit him multiple times if he's in the middle of walking around, otherwise Anti-Sonic will either counter attack by jumping, or render himself incorporeal whilst he's charging up one of his main attacks.
Ultimately, his attacks land and stop in the same places every time he uses them, so once those are learned, he's not too hard.

Ancient Castle:
This escape sequence ends the demo, and is a nice concept overall, but probably a tad too easy. Not that this is a complaint mind you, but the lava is VERY slow. It's insta-kill, which is a good thing, meaning mistakes will end your attempts, and you can't just tank hits from the Caterkillers or Spikes. The collapsing part at the start is also easier than it looks. Fewer blocks fall in the middle, and keeping your eyes peeled to the top of the screen for when something spawns in the middle.

The "Damage" that causes you to fall through the floor is mandatory. A glitch causes this to remove your shield, which is a slight annoyance, but this is a beta, and I assume that will be fixed later.




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Tags:
Sonic The Hedgehog (character)
Sonic The Hedgehog (series)
Boss
Battle
boss run
bosses
dr robotnik
dr eggman
sega
rom hack
rom



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