Source Filmmaker - Rigging bug

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Published on ● Video Link: https://www.youtube.com/watch?v=ie6uK-3sLho



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Working on a serious project. 10+ hours currently, and this bug is preventing me from continuing. It's only a problem in this session. If I start a new one, or open any other I've made previously, it works fine. But in this one, all bones of the character is translated to world position 0,0,0. In this example I've removed everything except just my next scene, and it still happens. So it's not because of other scenes before it. This is really annoying.







Tags:
SFM
Rigging
Bug
2