Source SDK : Fire
Half-Life2 + Counter Strike Source
How create fire
First step .
Create room.
Second step .
Create a wall where you want to make a fire.
Texture on that wall is : models/props_debris/concretefloor020a
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Click on that wall and go : face edit sheet : displacement : create : ok : paint geometry : Axis : Z-Axis : and click on the wall with you to modify.
Third step .
env_fire : Size-128 / Flags-enable (Infinite duration) / Flags-enable (Start On) / Flags-enable (Don t drop)
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light : Brightness-134 65 23 200
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ambient_generic : Sound name-ambient/fire/fire_big_loop1.wav / Flags-disable (Start Silent) / Flags-disable (Is NOT Looped)
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info_player_start
Fourth step .
Test map press F9
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