Source SDK : Fire

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Published on ● Video Link: https://www.youtube.com/watch?v=vlCbMGDPzDE



Duration: 6:09
11,634 views
86


Half-Life2 + Counter Strike Source
How create fire

First step .
Create room.

Second step .
Create a wall where you want to make a fire.
Texture on that wall is : models/props_debris/concretefloor020a
------------------------
Click on that wall and go : face edit sheet : displacement : create : ok : paint geometry : Axis : Z-Axis : and click on the wall with you to modify.

Third step .
env_fire : Size-128 / Flags-enable (Infinite duration) / Flags-enable (Start On) / Flags-enable (Don t drop)
------------------------
light : Brightness-134 65 23 200
------------------------
ambient_generic : Sound name-ambient/fire/fire_big_loop1.wav / Flags-disable (Start Silent) / Flags-disable (Is NOT Looped)
------------------------
info_player_start

Fourth step .
Test map press F9







Tags:
half-life2
half
life
counterstrikesource
counter
strike
source
first
step
create
room
second
texture
models
props_debris
props
debris
concretefloor020a
concrete
floor
020
env_fire
fire
env
size
128
flags
enable
dont
drop
light
brightness
134
65
23
200
ambient_generic
ambient
generic
sound
not
disable
big
info_player_start
info
player
start
fourth
test
map
press
f9



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Counter-Strike: Source Statistics For TheBugError

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