Source SDK Tutorial - Point_template
Point_template is an entity to spawn objects. You simply place the name of the objects you want to spawn in this entity, then force it to spawn. Or at least, that's how I do it and it works.
Remember to click ADD if you don't see white boxes in the outputs.
Here are the timecodes for the different parts of this video.
0:39 - Button presses
1:11 - Area trigger
1:39 - Object destroyed (Doesn't work with invincible things... like this bucket.)
Download the vmf HERE: http://www.mediafire.com/?nitnhrezodm
Check out my channels:
● 3kliksphilip: https://www.youtube.com/3kliksphilip
● 2kliksphilip: https://www.youtube.com/2kliksphilip
● kliksphilip: https://www.youtube.com/kliksphilip
Other information you might like:
● Website: http://3kliksphilip.com
● Twitter: https://twitter.com/3kliksphilip
● PC Specs: Intel 6300 @ 2.6 Ghz, 8 GB RAM, Radeon 4850 512 MB.
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Other Statistics
Counter-Strike 2 Statistics For 3kliksphilip
At this time, 3kliksphilip has 453,234,769 views for Counter-Strike 2 spread across 1,027 videos. Roughly 3 days worth of Counter-Strike 2 videos were uploaded to his channel, or 82.48% of the total watchable video on 3kliksphilip's YouTube channel.