Space Engineers Asgard & Goa'uld Pirates
Playing Space Engineers, and while testing out a new Atmo/Orbital shuttle, I came across Space Pirates, while not just any ordinary space pirates, but an Asgard Mothership from Stargate SG1... and then some Goa'uld Cargo shuttles.
Was unaware of one of the mods replacing the pirates with these guys, as I was running the Reavers Mod that replaced the Pirates with Reavers and Reaver like ships from Firefly/Serenity instead.
I tried to see if I could hijack the ship, and take it for myself, but that didn't go too well, so I went back to my one overpowered fighter (Creative mode only, impractical in Survival due to all the weapons systems on it, most of which aren't connected together in the conveyor systems), the ship itself is possible, and some of the purely energy based weapons would be feasible, but the projectile weapons (mini guns, torpedoes, rockets, etc) not so much.
My "Legend" class fighter later on (taking out the Cargo ships), is feasible, and possible in survival, all of its pertinent systems are connected to the conveyor/cargo systems, along with its gunner seat (its intended as a 2 player ship, but can be operated by one if necessary), and various systems are possible. Its also my best handling fighter (maybe not the best lateral side to side and up/down movement, but pitch/yaw/roll is pretty good, also has several rear firing weapons systems to fend off pursuers or incoming projectiles like torpedoes or missiles or whatever, small drones, etc.
I Don't remember off hand, if the mini guns need to be loaded manually, or if they are in fact connected to the conveyor system, one of my fighter designs had some mini guns/gatling cannons added to them, that had to be loaded manually, if you ran out of ammo, you still had the Star Wars mod Z6 Rotary Blasters to rely on).
In any case, finish off the video with testing my shuttle I started out with, and descend back down to the planet and the base.
After that I try to move one of my Atmospheric craft I made a day or two ago, to take out the pirate bases when I started this new world. Some glitches in the game, prevent some ships with atmo drives/heli thrusters from landing, pushing them upwards, even sitting idle with no one in the ships, you can sit there from a distance and watch the ships raise in elevation slightly every so often, getting higher and higher.
Seems to be a bug in the game. Anyways, I tried to land my ship, it wouldn't let me, and when very close to the ground, forced it down to lock pads, and destroyed the pads, then the forward deceleration thrusters, and some other parts, figured hell with it, crash it in the lake (blue printed so can just respawn), and then the game crashed.
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