Carrara 8.1 Pro 64-bit OpenGL Animation Preview
Just a video clip of a camera movement and object rotation in Carrara 8.1 Pro 64-bit, Babylon 5 White Star, customized with a Shadow Vessel Texture, and some other tweaks.
I forget who made the meshes, as these were files I had from almost 10 years or so ago. In any case, actual animation/render is set at 30fps (this video clip is recorded at 1080p 60fps), 1:45 animation, 3150 frames at 720p.
I was aiming for 1080p 60fps, but no matter what I try, I can not get the Network Render node/s to be noticed or connected to by host PC.
Host PC is an Intel i5 4690K, one of the nodes is an i7 940 (other node that needs an OS, is an i7 920, and I have a 4th PC I can use, with an Ivy Bridge 3.2GHz Pentium G series Dual Core , technically I can even use my Haswell based 2.8GHz Celeron G series Dual core as well, though its board needs some fixing).
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