Sparking Zero with MORE mods
I'm taking the helm this time, and there's a mod that "rebalances" things, so certain moves do different damage, and health is more of a factor, especially if fusions are involved. The hilarious thing is, even these modded characters have different strengths and weaknesses. (Example, regular King Cold is strong, but not NEARLY as strong as if he were to transform to golden/black) and as shown in the video, Baby Vegito Black is quite strong, but when unfused, both Baby, and Goku Black (who IS strong) isn't nearly as strong as when they're fused, and even more so transformed while fused.
The damn timer reset itself when I was trying to set things up, so didn't notice it was on default time, instead of the 600 secs. Wish it wouldn't reset so much.