Sparky Long Pole
https://1drv.ms/u/s!AiICSE8M3GTNikPUy9pDVgqaPelg?e=V0t3aU
zip to mod folder
I figured out nodes relative, if anyone still wants to know about that. Basically, you control N 2x to see the node numbers.
Programs I use and other useful links...
.03125 - is timing
8192x256 - for this resolution
(sequence animation using that resolution)
https://www.beamng.com/game/
Blank Jbeam and Info File
https://1drv.ms/u/s!AoPEwcmh86n10U7yKq3sqYwgKAvZ?e=DIoX1e
Notepad++
https://notepad-plus-plus.org/downloads/
New Jbeam Plug-In for Blender (3.6.4) (created by Angelo123, great for importing jbeams in Blender and adjusting nodes, no beams or triangles export)
https://github.com/BeamNG/Blender-JBeam-Editor/releases
Old jbeam exporter For Blender (will export beams and triangles and nodes - Does not import jbeam into Blender, only export)
https://1drv.ms/u/s!AoPEwcmh86n1qWGLVHwXAsgAYEmr?e=TXB1eQ
Node_Beam Editor
https://1drv.ms/u/s!AoPEwcmh86n1lCPL8OvGMy3bg1Cm?e=e8XJmS
Blender
https://www.blender.org/download/
GIMP
https://www.gimp.org/downloads/
Meshroom Download
https://alicevision.org/
Music:
TerryMartinART
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