Speedrunning - Playing Games and Saving Frames - Design Documentary
Speedrunning is one of the fastest growing subculture in gaming, and is quickly on it's way to being the most popular; What is it about speedrunning that has people rushing to streams and major events? But let's not get ahead of ourselves, because there is a lot that speedrunning can tell us about video game design as well.
Special thanks to several artist for allowing me to showcase their music this episode:
Abysmii: https://www.youtube.com/user/Abysmii/
Bulby: https://www.youtube.com/user/MrBulbamike/
Azureflux: https://www.youtube.com/user/azuremakingsound
Listen to me talk about Creepypasta on Undercooked Analysis:
https://www.youtube.com/watch?v=LYITfRnoAnE&list=PLIP-JSgz_uW-le4kag7DVifjWnF-VpX8o
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Disclaimer: The following documentary is intended for the purpose of educating viewers on game design by examining and critiquing a work of art. Any views, experiences, criticisms and opinions are my own and are intended to be subjective. This video may also contain copyrighted material the use of which has not been specifically authorized by the copyright owner. Its purpose and design are intended to be used under "fair use". If you are the copyright owner and you believe the content found in this video has been used in a unauthorized manner, or have any questions or concerns regarding the content found in this video, feel free to contact me at SoberDwarfCopyright@gmail.com
I have not received any compensation from any company to review or promote any product or service that may be found in this video. If any video is part of a promotion, then full disclosure will be shown at the start of the video and placed in the description.
This video is monetized in a effort to alleviate the cost of production. It is not an attempt to profit off the art of others. If you enjoyed the video, please support the developers and artist who originally created the art.
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