Spider-Man: Shattered Dimensions [P10] [Juggernaut] NoCommentary Walkthrough Gameplay

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Played on ORIGINAL CONSOLE & Upscaled with Framemeister/OSSC if old Gen Console.

. . PLAYLIST:https://www.youtube.com/watch?v=JY9uUp3d3Oo&list=PLTGOFOIlB2-ZF46WPTZwAdrrCdxsaZG5p

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SPIDER-MAN SHATTERED DIMENSIONS Full Game/Part 1 to the last part
will include the FULL-GAME Gameplay Walkthrough & all the story campaigns and endings

Platform(s)
Nintendo DS
PlayStation 3
Wii
Xbox 360
Microsoft Windows

Release
Nintendo DS, PlayStation 3, Wii, & Xbox 360
NA: September 7, 2010
EU: September 10, 2010
AU: September 29, 2010
Microsoft Windows
NA: November 24, 2010
EU: November 26, 2010

Genre(s) Action-adventure
Metroidvania (DS)

Gameplay
Spider-Man: Shattered Dimensions is a level-based third-person action-adventure video game, where the player assumes the role of one out of four versions of Spider-Man, spanning across the Amazing, Noir, 2099, and Ultimate universes. The gameplay revolves around each Spider-Man's unique superhuman abilities; players are able to web swing, web zip, crawl walls, and use the 'spider-sense' to identify enemies or objects of interest. The combat of the game offers a large variety of fighting moves, and each Spider-Man has his own fighting style. The points necessary for buying upgrades and new fighting moves are earned from defeating enemies or completing various challenges in the "Web of Destiny." The points earned can also be used to purchase 16 alternate costumes (four for each Spider-Man), which don't offer any gameplay advantages and are purely cosmetic.

The game features numerous supervillains, whom the player engages in boss battles, usually twice in a level (some of the villains are created exclusively for the game, such as a 2099 version of Hobgoblin and Doctor Octopus, or a Noir version of Hammerhead). During the second battle, the bosses have a new series of powers, granted by a fragment of the Tablet of Order and Chaos. During specific parts of the boss battles, Shattered Dimensions switches to a first-person perspective, where the player can use the analog sticks (or the Wii Remote and Nunchuk in the Wii version) to control Spider-Man's arms, punching their opponent and dodging their attacks. The punches can also be modified by holding down certain buttons.

The gameplay may vary from one Spider-Man to the other. For example, the Spider-Man Noir levels put emphasis on stealth, whereas the Ultimate Spider-Man levels are mostly combat-based, due to this version of Spider-Man being provided with the symbiote black suit by Madame Web to increase his strength. The Spider-Man 2099 levels also feature a bullet time mechanic, allowing players to slow down time and dodge incoming projectiles, and free falling segments. #Gameplay




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