Spider-Man vs. The Kingpin (Sega Genesis/Mega Drive) - Saturday Afternoon Gaming

Spider-Man vs. The Kingpin (Sega Genesis/Mega Drive) - Saturday Afternoon Gaming

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Webbin' our way into trouble in this 16-bit Sega classic

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I'm Gaming Jay: Youtube gamer, let's player, fan of retro games, and determined optimist... Normally I'm working my way through the book 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE in my Let's Play 1001 Games series. This is a great book with a ton of classic retro games but it doesn't have everything and it's even missing some of my favorite video games. Hence, in Saturday Afternoon Gaming, screw it, I'm just going to play whatever I want!

In this series I will be playing some of the best retro games that don't appear in the 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE book. So pull up a chair, slap on your headphones, and join me as babble aimlessly through some of my most favourite classic games! And hey, if you have ideas or suggestions feel free to leave them in the comments below. I'm always looking for more games to try! Today we play...

Spider-Man vs. The Kingpin
from https://en.wikipedia.org/wiki/Spider-Man_vs._The_Kingpin

Spider-Man vs. The Kingpin is a video game produced by Sega of America and developed by Technopop initially on the Mega Drive/Genesis. It was ported internally by Sega of America for the Master System and Game Gear consoles, the latter being published by Acclaim Entertainment through its Flying Edge division. An updated version was also released for the Sega CD under the name of The Amazing Spider-Man vs. The Kingpin.

All versions of the video game are side-scrolling platform games, whereby the player controls superhero Spider-Man to battle various supervillains (Doctor Octopus, Sandman, The Lizard, Hobgoblin, Vulture, Mysterio, Electro, and Venom) to obtain the keys needed to disarm a nuclear bomb that the Kingpin has not only framed Spider-Man for stealing but plans to detonate within twenty-four hours. In the middle of the game, Spider-Man's wife Mary Jane Watson is also kidnapped by Venom.

The Sega Mega Drive version was released in 1991 and was widely popular with comic book fans, helping to establish the success of the 16-bit Mega Drive/Genesis system. Critics noted that the game had superior graphics, sound and faithfully recreated the characters for the video game universe, even allowing the player to take pictures of the major and minor enemies in the video game to sell at the Daily Bugle to buy more web fluid. The additional ultra-hard challenge was a fight with Venom at the end of each round, before reaching the actual boss. In addition to Venom, there are also many other popular Spider-Man villains that player would have to fight, such as Doctor Octopus, Lizard, Electro, Mysterio, Sandman and Hobgoblin.

According to developer Randel B. Reiss, this version was a huge commercial success: two thirds of all Mega Drive owners at the time also bought the game, and single-handedly convinced Marvel Comics not to cancel the licensing deal they had with Sega.

The 16-bit Mega-CD/Sega CD version (1993) made several improvements to game to take advantage of extra memory capabilities of the CD-ROM system. Animated scenes, with voice actors, were added to move the story along and to show what happened when the player died. Gameplay was sped up in this version; Spider-Man could move and climb surfaces significantly faster than in the Mega Drive version. The game also added two new levels, extra combat moves, the ability to collect reproductions of famous Spider-Man comic books issues, and an original musical score by Spencer Nilsen and the Mr. Big rock band. The game also was more non-linear as the player could venture to various locations throughout the city (including a local television station). However, the ability to take pictures during the game in order to earn money for web fluid was taken out of this version. The game also added two new levels (Mysterio's Funhouse and the Vulture in the subway). In addition, before battling the Kingpin, the player must first defeat Bullseye and Typhoid Mary. The game had three different difficulty levels (easy, normal and nightmare) and a contest was held (details were provided in the instructions manual along with a sheet to mail in) to see who could successfully complete the game in the ultra-hard nightmare mode and collect all 21 comic book covers.




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