Splatoon 3: Slinking around the Hub in Splat Zones [18(2)-6, Carbon Roller Deco]

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Published on ● Video Link: https://www.youtube.com/watch?v=BUGm3g4B58Y



Splatoon 3
Game:
Splatoon 3 (2022)
Duration: 0:00
30 views
1


I have no real plan to start this battle. Maybe it shows. Unlike the Aerospray, lobbing its first B-bomb within seconds. I think I dodge it, and maybe I do, as I am splatted instead by the other Aerospray sliding a Dolphin in to our Splat Zone. I slink back to the action, such as it is, and get a weak flick against a pinkling below, who must have been very inky to start with. Then I lurk. I slink around the side, get behind the pinklings, and start throwing ink in random directions, barely hitting anyone. It's not the best tactic, as it turns out. I might need to develop it.

At least my squidmates have given us a lead. I help out by hitting a pesky Aerospray pestering our Roller with a Burst Bomb, before sliding across to catch the B-bomber on landing. And the super-jumper landing next to them. I move on to splat the Blaster too, and a squidmate splats the Decavitator trying to splat me from behind to complete the Wipeout. Nice! We have a bit of time, so I tidy up, then inadvertently use a squidmate for bait for my Trizooka. I'm hit with a Point Sensor, but that drops quickly, and the squidmate super-jumping to me becomes more bait, dragging in the Blaster who thinks I've gone away. I haven't.

I head back to the pinkling side, chase a slippery Aerospray, then more successfully chase the Blaster. That has my running in to the Decavitator, which wouldn't be so bad if I head a heavier Roller. I return to things happening not near me, so I take the opportunity to ink the pink Splat Zone. That gets attention, and if only my first swing was better, I would find myself stuck under a Splashdown. I resign my body to its fate, and return shortly, heading right around the back to immediately give away my position by destroying a Sprinkler. Back I go.

More splats happening, just not near me for a while. My idea to get on the plinth doesn't even help with a second Trizooka. I run away as pink Specials fly in, and run back in as I see a super-jumper about to land. It's the Decavitator, but luckily they have spotted a squidmate, and I can get close for the splat. I run away from the Blaster, leaving an unlucky squidmate behind, and return as the Decavitator makes a reappearance, to their misfortune, and I hang around to just about save a super-jumping squidmate from an Aerospray. I almost run away again, but can't help but turn around, which lets me splat the Blaster, and the second Aerospray as they land from throwing a B-bomb. I land in the B-bomb, which is a shame, but the splats were worth it, and our score continues ticking over. Or it did.

The Decavitator is the only inkling up, and they turn the Splat Zones pink on their lonesome. I take the long way back, running in to an Aerospray, or maybe it was two, and roll through the Splat Zones. That finds the Blaster, and again I find myself not accurate enough from a distance to stop them activating a Splashdown on top of me. So it goes. As time winds down, the Splat Zones are pink and the pinklings are pushing in to our turf. I encounter them close up, and probably shouldn't have survived. But I do, and help recover the Splat Zones, pausing only to splat a hapless super-jumper, doing their panicked best to stop our victory. But they can't. Woomy!




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