Spreading Our Influence - Stellaris Nemesis Part 6
We start taking the first steps to becoming the Crisis in Stellaris, but with enemies all around us things might be a little tricky.
Stellaris continues its development and release with version 3.0 and the Nemesis expansion, adding in espionage and deepending the galactic community to allow for someone to become galactic custodian to defend against an endgame crisis - be that AI or the player.
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Stellaris is a Grand Strategy game by Paradox Development Studios, the people behind such games and series as Crusader Kings, Europa Universalis, and Hearts of Iron. You start every game as an empire (custom or preset) that has just achieved the technology to travel between stars, and you find yourself in the middle of galactic politics.
Who are your neighbours - are they friendly xenophiles who welcome you to the galactic stage, or determined exterminators who wish to wipe everyone else off the face of the galaxy? What role do you play on the galactic stage, and what events and crises are yet to occur?
Introduction Music:
"Gothamlicious" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
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