Spyro Model Viewer BETA
http://ps23dformat.wikispaces.com/
I found a way to export the models from Spyro A Hero's Tail and The Legend of Spyro Series (A new beginning and The Eternal Night) into blender. Right now only the vertexes are shown not the filled in polygons. Also for some reason Spyro's wings are not shown in the Hero's Tail model, or Spyro's face in the LoS model. I had to paste the model info into Microsoft word and use find and replace alot in order to make the data importable into blender. The format for A Hero's Tail, is called "MOEG" and is also used in other games like Ice age 2 (modified somewhat) that were created with the same developer. The format is LoS is called MDG3 is also in other games created by that developer like TY the Tasmanian.
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