Star Citizen - Real-time Path/Ray Tracing - Real lighting

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Published on ● Video Link: https://www.youtube.com/watch?v=rxinAJPPGdA



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Duration: 27:35
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Ray Traced Global Illumination = RTXGI, DXR Path Tracer code
Shadowhelpers, one shadowrays per pixel and several other options used. Still early testing until I find an option I like. This one though is the best setup I have managed so far. Me personally I think CIG should add RTX both for the ray tracing options and DLSS, nothing to lose. Send this too the devs so they can see how the game looks with Path Traced lighting :)
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Best Regards Balubish

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