Star Wars Outlaws | OPTIMIZATION GUIDE | Every Setting Tested | Best Settings

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Star Wars Outlaws
Game:
Duration: 0:00
35,760 views
1,671


⏰Timestamps :
00:00 Intro
01:31 The impact of "Lens and Cinematic effects" on Image Quality
02:20 Image Quality (DLSS, FSR, XeSS and TAA)
02:53 Upscaler Mode
03:33 Frame Generation
04:33 The impact of DXR on Ray Tracing performance
05:26 Ray Traced Contact Shadows
05:49 Ray Traced Diffuse Reflections
06:23 Ray Traced Diffuse Reflections Resolution
06:44 Ray Traced Specular Reflections/Resolution
07:50 DLSS Ray Reconstruction
08:54 BVH Quality
09:17 RTX Direct Lighting (RTXDI)
10:14 Environment Reflection Quality
10:33 Fog Blur
10:48 Microdetail Quality
11:06 Particle Quality
11:26 Scatter Density
11:45 Shadow Quality
12:04 Shadow Proxies
12:35 Spotlight Shadows
13:04 Spotlight Shadow Quality
13:21 Deformable Terrain Quality
13:43 Extra Streaming Distance
14:07 Object Detail (Stopped reviewing here)
14:52 Destruction Quality
15:13 Spotlight Projection Resolution
15:38 Terrain Tessellation
16:06 Volumetric Fog
16:26 Volumetric Clouds
16:53 Optimized Settings
17:11 Optimized vs Max Settings
18:09 Outro

I have partnered with Ubisoft to produce this content.
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► Optimized Settings :
-RTX Direct Lighting : Off
-Environment Reflections Quality : High
-Microdetail Quality : High
-Particle Quality : Low or Medium
-Scatter Density : Medium
-Shadow Quality : High
-Shadow Proxies : On
-Spotlight Shadows : Many
-Spotlight Shadow Quality : Ultra
-Deformable Terrain Quality : High or Ultra
-Extra Streaming Distance : 100
-Object Detail : 125 or 150
-Destruction Quality : High
-Spotlight Projection Resolution : 512
-Terrain Tessellation : Medium
-RayTraced Contact Shadows : High
-RayTraced Diffuse Reflections : Low or Medium
-RayTraced Diffuse Reflections Resolution : High
-RayTraced Specular Reflections. : High
-RayTraced Specular Reflections Resolution : High
-BVH Quality : High
-Volumetric Fog : Medium or High
-Volumetric Clouds : Medium


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