![StarCraft II Co-op: Barrier to Entry Mengsk Solo](/images/yt/-5/starcraft-ii-co-op-barrier-to-entry-mengsk-solo-tdp8u.jpg)
StarCraft II Co-op: Barrier to Entry Mengsk Solo
Mengsk has learned to follow the age old advice granted to us by junkrat: "If at first you don't succeed, BLOW IT UP AGAIN!" And well, with barriers and just die, these enemies need to be blown up a lot of times. Stilll, when have strong attack waves ever been a real problem for Mengsk and his infinite shelling capabilities?
This game was played using the Arcade version of the map, created by Maguro to emulate co-op as closely as possible while giving access to optional features such as the -ally command, used here to allow control over the ally's workers to move to the main objective.
Maguro's Site: https://www.maguro.one/p/home.html
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Currently, SticksBender has 159,910 views for StarCraft II across 425 videos. The game makes up over 5 days of published video on his channel, or 98.71% of the total watchable video for StarCraft II on SticksBender's YouTube channel.