Starcraft II: Co-Op Mutation #160 - One For All [Infestors somehow work??]
Starcraft II: Co-Op Mutation #160 - One For All
Hardened Will - Enemy Heroic units reduce all incoming damage to a maximum of 10 when any non-heroic enemy unit is near them.
Inspiration - Enemy Heroic units increase the attack speed and armor of all enemies within a small range.
Transmutation - Enemy units have a chance to transform into more powerful units whenever they deal damage.
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There should have been no way this worked. Stetmann's infestors actually feed the enemy with their roaches. But as long as we clear all the non-hybrids, the infestors themselves should have enough to eventually overpower the enemy. It really IS like Stukov!
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