Starwing (SNES) Playthrough (Route 1): Level 4 - The Battle Base Meteor
When I first got this game, way back in 1993 (along with my SNES), this level seemed impossible.
Why?
The shorter-than-usual draw distance. Projectiles just appear right in front of you, along with giant rocks, enemy units and gates. Typically, the supply rings appear as far to the left/right as they can though.
The boss was also a shit back then.
These days?
Pah! Now it's all just ridiculous fun. Although the boss is still a bit of a bastard with his random directions (nothing serious though).
BEHOLD, ANOTHER 100% SCORE.
Next stop, Venom!
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