State of Decay 2 - (S6) (Ep05) - The Free - (Lethal) (No Commentary)
[State of Decay 2]
[Update = 35]
[Difficulty = Lethal Zone]
[Map = Random]
[Boons = None]
The episode starts pretty normally, but ends in a chaotic mess due to a curveball.
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Episode Notes:
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- The sad thing is I always forget that screamers can wake hearts...even if you're not the one causing them to scream.
- Next episode is going to begin with an interesting push into heart territory.
- I move bases again to take advantage of the pre-builts on this map. It'll definitely be key since I am playing this run with no boons.
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Season Note:
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- As an additional rule I plan on not using any DLC content and no Biochems. Any Biochems I find/get as mission rewards I'll sell or just leave in my stash.
- As I know folks enjoy the more basic runs, I hope this will be a decent change of pace for the new season. Going forward I'll likely mix seasons with a similar setup to this and full DLC use ones.
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