Stick Nodes X Unity - Combo Tweak

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Published on ● Video Link: https://www.youtube.com/watch?v=ENe7ftPkC9c



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Redoing all the hitbox took 6 hours.
I made the Damage work in the collider instead of the Enemy holding the damage.

Usually what I do is let the enemy just detect a collider and when it felt the collider, it applies the damage I told it to receive, but now instead I gave the collider the damage so it will tell the damage I told it do....

It's like rumors, I'm telling my character something and it will tell that to the enemy.

I did it because I may want to put a leveling system or something with the characters and enemkes, I only really want to do Points for Unlockable Skills but I guess going with RPG EXP system might work for this, I dunno. There's really so much to do and I'm relying on YouTube tutorials and own logics.