Stop Killing Games is THEFT!
This is one of the wildest takes about Stop Killing Games that I've read.
"It ultimately ends in infringement on your intellectual property rights as owner and manager of a product by forcing you to relinquish control of your property to the masses."
It's not an infringement on intellectual property rights. It's a preventative measure for companies to abuse their intellectual property rights by removing consumer rights.
"If you cannot afford to manage your live service game, you will be required by law to give it away for free."
Oh, I wish that was the case. If their games are free-to-play, then those game developers are already giving the game away for free. If there are micro transactions or gacha on them, the companies will still be able to gain benefit from that game. If the games are not free, then those companies will still profit off of the sales of those games. Either way, it's beneficial for game companies to keep their games playable.
"That is theft by coercion from the government."
It's not theft. The customers already paid for their product, doofus. It's especially not theft if the games are quite literally free-to-play.
You know what is definitely theft? Game companies making games that people paid money for unplayable because they don't want to support them anymore. That right there is theft, and you're clearly not seeing that.
"You want the government to steal from them on your behalf."
No, I want the government to prevent game companies to steal the games that we bought and played. To think that we're the ones doing the stealing when it's clearly the game companies who take your money and run is the reason why people think you're a corporate shill. That and the reason why people say if buying isn't owning, then piracy isn't stealing.