Stop Killing Games: Laws that could save Star Citizen? 🛠️ EU resists! 🚀 Quiq
The Stop Killing Games movement is fighting to ensure that games we've paid for don't simply become unplayable. What does this mean for Star Citizen, Chris Roberts' ambitious space MMO? In this video, we delve into the campaign's demands, how private servers could secure Star Citizen's future, and what potential EU legislation means for Cloud Imperium Games. Will Star Citizen be a game for eternity? 🚀
💬 What do you think? Should publishers be forced to keep games playable? Share your thoughts in the comments!
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Star Citizen is an online space flight simulation with combat and trading elements for Windows that has been in development since 2010 and in production since 2011. Parts of the game have been playable in alpha since 2013, while additional features of the planned game are gradually being added.
I'm playing Star Citizen here with the following hardware:
Ryzen 7 7800X3D
Nvidia RTX 3060Ti
32GB DDR5 6000+MHz
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Star Citizen® , Roberts Space Industries® , and Cloud Imperium® are registered trademarks of Cloud Imperium Rights LLC
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