Stream Highlight: First Impressions of Sea of Thieves when the Servers are Working
Just a quick clip of my thoughts on the MOOD of Sea of Thieves and why I think the game is so fun to play. Rare has done a hell of a job with this game and if they can get their server problems sorted out soon, I think it'll be a big hit.
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Sea of Thieves is an action-adventure video game developed by Rare and published by Microsoft Studios for Microsoft Windows and Xbox One.
Gameplay
Sea of Thieves is a pirate-themed action-adventure cooperative multiplayer game played from a first-person perspective. The game features cross-platform play between Windows-based personal computers and Xbox One video game consoles. A group of players travel and explore an open world via a pirate ship and assume different roles such as steering, hoisting sails, navigation, firing cannons and other tasks. Players will embark on quests, collect loot and engage in combat with other players. Sea of Thieves is a shared game world, which means groups of players will encounter each other regularly throughout their adventures. The game has a cartoonish art style and an exaggerated physics engine that allow players to perform stunts, like being shot out of ship cannons.
Development
Sea of Thieves was developed by Rare. The game was developed using Epic Games' Unreal Engine 4. The development of the game started in 2014 with the idea of "Group Shaped Narrative", which Gregg Mayles of Rare described as "a clumsily titled concept [that] envisaged a different type of multiplayer game where players would create 'experiences that are entertaining to watch'". The game, codenamed "Athena", did not originally focus on pirates at the time. In November 2016, Rare launched the Insider Programme to give select members access to an in-development version of the game. Rare used the Insider Programme for testing purposes and to get feedback from players.
Release
In June 2015, Sea of Thieves was announced at Microsoft's Xbox press conference at the Electronic Entertainment Expo 2015 (E3). Gameplay was first shown at E3 2016. The game was scheduled to launch on Windows and Xbox One in 2017, but it was later delayed until 20 March 2018. The game is part of Microsoft's Xbox Play Anywhere cross-buy program, meaning that purchasers of a digital copy can play the game on both platforms. Additionally, the game is also available to play at no cost to Xbox Game Pass subscribers since the game's release, as with all Microsoft Studios titles.
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Sea of Thieves Statistics For Gaming Mike
There are 7,492 views in 10 videos for Sea of Thieves. About 21 hours worth of Sea of Thieves videos were uploaded to his channel, making up less than 0.70% of the total overall content on Gaming Mike's YouTube channel.