Street Fighter III Series [60FPS]: Vs. Gill (Ibuki, No Losses)
Every fight against Gill from the Street Fighter III games.
New Generation: 0:00 / 2nd Impact: 1:40 / 3rd Strike: 3:52
Gill is relatively unique in the sense that he has a completely different stage AND theme in every installment of Street Fighter III, making every fight interesting in its own way. On top of that, he is also different as a fighter in each installment.
New Generation Gill is the middle one in terms of difficulty. The main reason for this however, is because of New Generation itself. Attacks in this version of Street Fighter III do more damage than in later installments (and more stun damage too). Coupled with his attacks already being powerful on their own, Gill can kill you VERY quickly. And since most of his attacks are really fast, you have to play very carefully and defensively if you want to survive. Only try to get close to Gill if he leaves himself open or he WILL punish you. What makes all this even worse is his Resurrection Super Art. Since Gill has no other Super Arts to waste his bar on, he is guaranteed to resurrect if it's maxed out. Luckily, his meter gain is very slow in this game, so if you play well enough you can defeat Gill before he even has a chance to resurrect. And finally, make sure you can parry his Cryo- and Pyrokinesis so you can avoid taking too much chip damage (this applies to every version of Gill).
2nd Impact Gill is the easiest in terms of difficulty. Attacks in 2nd Impact have been toned down in power, so now you don't have to worry about losing to Gill in less than 10 seconds. Gill also gained another Super Art in this game, named Meteor Strike, which can take away about 3/4th of your health if you get hit by it. On the plus side, you not only take very little damage if you block it, but he also can't resurrect if he uses his bar on Meteor Strike. So if he has a full bar, it's best to try and bait him to use Meteor Strike. Other than that, if you just stick to the same strategy as in New Generation, then you're golden.
3rd Strike Gill is the hardest in terms of difficulty. this new, flashing version of Gill (because Capcom wanted to show off the power of their CPS-III system) is one of the hardest bosses in the entire Street Fighter series. His AI is much more aggresive, his attacks are much harder to punish, He gains meter much faster and he is insanely good at parrying. He once again gained another Super Art, named Seraphic Wing. This Super Art is unique in that it's literally unavoidable unless you hit him out of it at the beginning. And just like Meteor Strike it can remove about 3/4th of your health if you don't block it (it even removes about 1/4th on block). In order to beat Gill in this game, you need to play it SUPER safe, because if you use any (slighty) laggy moves in his vicinity, you WILL get punished. Just play the footsies & whiff punishing game and hope that he goes down before you do.
Hope you enjoy!
Source for border: https://imgur.com/gallery/gvtB4GV