Stride devlog #7 | Spline updates and traversers

Subscribers:
1,740
Published on ● Video Link: https://www.youtube.com/watch?v=r-H6vvr-Vmo



Category:
Vlog
Duration: 9:40
196 views
10


It has been more than half a year since I worked on this, but I have fixed various bugs, added features and made some interesting demo scenes for splines.
Right now there is support for editor and runtime spline creation. Splines can be visualised with a spline renderer. Splines can be created entirely through code or by using the editor. The spline traverser component allows objects to traverse the spline. Supporting both forward and backwards movement.
Todo: rotational movement and physics movement for traverser. SplineMeshComponent to support roads, pipes and custom models.







Tags:
C#
stride
stride3d
game engine
spline