Sub vs 2 x Subs Tactics V2.1 | Quiet Won't Save these Old Wolves | Cold Waters w/ DotMod

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Published on ● Video Link: https://www.youtube.com/watch?v=UfLeoLIF1xk



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Duration: 20:45
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Need tactical help with your SSN vs Multiple quiet diesel-electric subs? Watch me tackle "In the Presence of Wolves" scenario as a 688.

NOTE: This is same as V2.0 but I had to pump the volume up a little.

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We made sure 1 decoy was loaded, changed encounter distance to 20 km (instead of 25) then entered the scenario, immediately go to silent running, and deployed towed array.

We got a fishing trawler nearby. We checked different depths while unmasking the towed array toward roughly 211, which was the last known bearing of our suspected contact. As the enemy seemed to be closing, we also slowed down.

Whiskey-class SS was detected, but we're expecting more than one, so we waited. And soon, we detected the Juliett.

We decided to go down to 300m, sped up to 3 knots to retrieve the towed array, then back down to 1 kt and turned west, but the Juliett practically overran us... and almost but never did detect us.

As we entered Juliett's baffles, we checked Whiskey's estimated sonar, decided it's safe enough to shoot, then shot one torpedo up Juliett's baffles, while we doglegged another toward the Whiskey's track.

Juliett never heard the torpedo that killed it.

Whiskey executed a hard left turn upon hearing the explosion, but it is confused. It was several minutes later before it heard the other torpedo going for it... AFTER that torpedo had executed the dogleg turn. Whiskey fired two torpedoes down reciprocal bearing, but we were nowhere near there.

Our second torpedo killed the Whiskey. We turned north to give Whiskey's departing shots plenty of room to go by, and they did. We disengaged.

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There were many different factors discussed, from how to position your submarine, to how to read sensor panels. How to set activation points with torpedo, and how to dogleg. How to conduct baffle attacks and how to consider approach angles to optimize sensors. How to locate enemies...

If you are new to Cold Waters and/or DotMod, please watch this, and other Cold Waters Tactics w/ DotMod explained videos.

https://www.youtube.com/watch?v=CX0yL9ZAgfU&list=PL1lR3TgSCmrUKDJ-gFnhs0lzUKcU729W9

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If you want to see some advanced engagements, check out the "Cold Waters Challenges" playlist, where I take a sub and fight against a LOT of opponents or much more advanced opponents.

https://www.youtube.com/watch?v=8fkUWFNUhTg&list=PL1lR3TgSCmrWkZuJMSVTP5a31sLzgylV1

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Buy me a book or coffee at https://www.buymeacoffee.com/kschang775

Check out my entire PC gaming channel at @captchang

Check out my other PC gaming channel at @captainchangdrives

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Video Capture by:
NVIDIA GeForce Experience -- https://www.nvidia.com/en-us/geforce/geforce-experience/

Noise Reduction by:
NVIDIA Broadcast -- https://www.nvidia.com/en-us/geforce/broadcasting/broadcast-app/

Video Editing by:
Shotcut -- https://shotcut.org/

Audio Editing by:
Audacity -- https://www.audacityteam.org/

Photo and Picture Editing by:
Paint.net -- http://getpaint.net




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Tags:
Cold Waters Gameplay
Cold Waters Submarine
dot mod
modded
cold waters campaign
dotmod
dotmod cold waters
cold waters modded
1984
casey chang
subsims



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Captain Chang Plays presently has 50,450 views for Cold Waters across 367 videos, with the game making up over 7 days of published video on his channel. This makes up 50.49% of Cold Waters content that Captain Chang Plays has uploaded to YouTube.