Substance 3D Designer: Introduction to Substance Models
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Published on ● Video Link: https://www.youtube.com/watch?v=_VAnxe-zHSY
In this introductory tutorial, we will take a look at creating a Substance model in Designer. We will create a procedural plant node by node, discuss material IDs and scattering mesh objects.
You can download relevant source files here: https://substance3d.adobe.com/tutorials/courses/Substance-Models-With-Substance-3D-Designer
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Tags:
materials
procedural
PBR
Physically based rendering
Scans
Photogrammetry
scanning
environment art
3D support
3D design
3D painting
3D texturing
realistic
hyper-realistic
texturing
3D material