Substance Painter: Create Custom Masks from Roughness Textures & Use It to Improve Your Materials

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Doing this will help you adjust parts of the texture or material without affecting another part of a texture or material. This is especially important when you can’t generate a mask from your existing setup yourself and have to create one manually.

#substance3dpainter #substancepainter #gameart #gamedev #gamedevelopment #tutorial

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Chapters:
00:00 Introduction
01:01 Exporting the Roughness Texture
03:51 What Will Not Work
04:43 Adjusting Roughness Texture
08:09 Using Masks in Substance Painter
12:01 Adding Roughness Variation into the Stack
15:17 Saving/Using Masks as Grayscale
16:04 Using Custom Mask for Color Controls




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