Subversion Physics May 2009

Subscribers:
58,700
Published on ● Video Link: https://www.youtube.com/watch?v=cWMMkxBwK5E



Stationeers
Game:
Duration: 1:59
4,731 views
21


May 21st 2009

Continuing on from the last vid, I've been attempting to write a generic Forces simulation system for the game world. My aim has been to handle all the basic collisions and forces that you naturally find in a game world -- ie I want to stop people walking through walls, or each other, and I want people to be able to walk into Elevator cars and be lifted up when the car lifts up, that kind of thing. There is a ton of work already done in the area of real time physics, and I've no intention of writing a full physics simulation system -- it's not required for Subversion, and it's the kind of job I could just vanish into for a year and emerge at the other end with some software that pretty much every other games company under the sun has already written. I believe a simpler solution is appropriate for Subversion. Nevertheless, I'd always been curious how hard it would be to bring some rigid body physics to the game world, and I'd been investigating a free 3d physics library called BulletPhysics.







Tags:
Subversion
Introversion
Physics



Other Statistics

Stationeers Statistics For Introversion Software

At this time, Introversion Software has 4,731 views for Stationeers spread across 1 video. Less than an hour worth of Stationeers videos were uploaded to his channel, less than 0.07% of the total video content that Introversion Software has uploaded to YouTube.