Yeah, still working on Anti Freaks! It feels pretty much perfect mechanically now. I would like to have some better visual indicators as to when you can burst jump and when you can't.
Anti Freaks have been nerfed since last time; you need 15% rage to begin burst jumping, and it doesn't go QUITE as far. The actual jump move is far less finnicky and more controllable though. Overall it feels much better. Even though it's not quite as powerful I'd say this is also by far the most broken story mode, though also the hardest. If you want to completely break the game, on the other hand, play on Turbo. I come pretty close to breaking Starscraper in half here--or I would if I didn't walk under a low ceiling.