Super Mario 64 Chaos Edition ROM Hack - Part 14 I WILL DO!
I intend to keep my promise from last episode, Kazua Kisake! I'll get my star to enter the 2nd Star Door, I'll get a star in Dire Dire Docks and I'll battle Bowser a second time! The question is; can I do it or will the game break another 10 times?
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Effects Include in no particular order (My own names for the effects that I use in the video):
- Extra Knockback
- Goomba Stomp Orbit Jump
- Interference Waters
- Disappearing Waters
- (NEW!) Gas Be-gone! (The gas in Hazy Maze Cave randomly disappears)
- Spontaneous Block Combustion!
- Cap In Hand
- Missing Cap
- Exorcist Head
- One-Shot Death
- Fish Hook Reel
- Mega Mario
- Nail Stuck In Your Eye Effect
- Random Invisibility + (mostly) Can't Move
- Random Invincibility (due to frame rate Mario may flicker)
- MissingNo Textures
- Psychedelic Textures
- Death Magnet
- Gotta Go Fast!
- Super Skid
- Sped Up Music
- Mario Voice Clip Music
- Stumpy Mario
- Slow-Mo
- Sonic Xtreme Camera (looks zoomed out while stretched, similar to the camera of the cancelled Sonic Xtreme game for the Sega Saturn)
- Drunk Lakitu
- Broken Camera
- 2D Movement
- Zero-Gravity/ Moon Jump
- Broken Movement
- Crazy Frog in a Plane!
- Locked Doors
- Killer Doors
- Infinite Unlocking
- Random Shell Riding
- Red Coin Fire
- Instant Death/ Dare-Devil Comet
- Death Spawn (mostly by being flung into a pit upon starting a level)
- Entry Respawn
- Sign Transformation
- Blockhead Mario
- Blur Effect (akin to what Zelda Majora's Mask uses)
- Cannot Jump
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