Super Mario RPG Remake: Boss #37: Mario-Style Jinx

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Published on ● Video Link: https://www.youtube.com/watch?v=9pldqRBSDbA



Duration: 4:29
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At the dojo in Monstro Town, Jinx requests a demonstration of Triple Moves so he and Jagger can learn to better work together. This is a different sort of battle than most; you cannot win by damaging Jinx, instead, you must fully fill your move gauge through effective action commands and then use a damaging Triple Move, at which point you will win the fight automatically. Beware of mistimed actions - if you make a mistake in executing an action command, Jinx will retaliate with an immediate use of Silver Bullet. Equipment that prevents instant-kill blows will be effective in this battle.







Tags:
Super Mario RPG
Nintendo Switch
Nintendo
Mario