Super Mario RPG Remake Part 1. Subversion of expectations. (Normal New Game)
Part Synopsis: While at Mario's on a visit, Peach is abducted by Bowser. Yet again. Being taken to his castle, Mario chases and gains entry. Confronting Bowser inside, he's beaten pretty easily. A giant sword smashes through the ceiling, hurtling Mario back home. Trying to return, his effort is thwarted as the bridge being stood on is suddenly destroyed.
Telling Toad of this, they need to tell the chancellor of Mushroom Kingdom. Numerous monsters occupy Mushroom Way, the sole path to the capital. After saving Toad twice, Mario deals with the Hammer Brothers at the end, obtaining a hammer for the trouble. In the city, Mario speaks with the various residents before wrapping up inside the castle.
Playthrough Information: This is my first time experiencing the remake. I have already played the original Super Mario RPG on original SNES hardware and replayed the version featured on the SNES Mini for the channel as a let's play. I wanted to go through the remake for entertainment purposes. So I'm not referring to this as blind, since I'll be entirely familiar with the story and features of the original.
Anything new for this edition will be unknown to me. I will be playing on Normal difficulty. Any extra additions to the remake will be looked into such as the Boss Rush mode. Other side activities are also open to being covered, although certain specific things may be overlooked for any possible reason. All videos will include commentary and webcam usage, filmed in 1080p. Gameplay shown on Nintendo Switch.
About Game: Super Mario RPG is a Nintendo Switch remake of the 1996 Super Nintendo Entertainment System game Super Mario RPG: Legend of the Seven Stars released worldwide on November 17, 2023. First announced during the June 2023 Nintendo Direct, this remake reimagines the original game in full 3D graphics, mostly maintaining the original characters' designs and proportions. The game's soundtrack has also been rearranged with new orchestration by the original game's composer, Yoko Shimomura. It was developed by ArtePiazza, a studio associated with Square Enix and known for their work on remaking entries in the Dragon Quest series.
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