Super Mario World - Hurry Up! Music Tempo Glitch with Custom Music [28] Free Samples

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Published on ● Video Link: https://www.youtube.com/watch?v=fUj5aH1cKgY



Super Mario World
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Duration: 13:21
5,093 views
13


If that new stupid bar that YouTube recently added is at the bottom of the screen, try removing "&playnext" and everything after it from the address bar. That should get rid of the stupid bar at the bottom for now.

Let's literally crank some more custom music up to eleven! Each BGM will have a ten green berry limit, which will allow for eleven speed ups (since the first speed up doesn't require a green berry). After the final speed up, I'll normally let the music play out for about 20 more ticks of the timer, but I can change that up to a certain extent if requested.

Since I can fit five BGMs into one video, if I get fewer than five music requests at a time, I'll pick out some songs myself to fill out the video (as long as it doesn't cause the video to desynch, which fortunately didn't happen this time).

Music (and requester):
(0:00) Super Smash Bros. Melee - Metal Mario's Stage (monsterhunter891)
(2:40) Super Mario Galaxy - Purple Comet - Sampled version (Kevinskie555)
(5:20) Touhou 8 - Reisen's Theme - "Lunatic Eyes ~ Invisible Full Moon" (zeldafan024)
(8:00) Touhou 9 - Sakuya's Theme - "Flowering Night" (zeldafan024)
(10:40) Tales of Phantasia - Fighting of the Spirit

Note: Every song except for the first one required sample banks.

Huzzah! I finally got Sample Tool working! I didn't know how to make use of sample banks for a long time, but when I saw those two Touhou songs appear on SMW Central (both of which had been previously requested in the past), I really wanted to figure it out (since both of those songs required sample banks). So, I downloaded Sample Tool 2.0.0.4 from SMW Central, but when I tried running it, I kept getting an error message. It took several days, but I eventually learned what the problem was (I needed something called .NET Framework 3.5 to properly run Sample Tool).

So finally, I was able to fulfill a few old requests! I also threw in the sampled version of Super Mario Galaxy's Purple Comet as well, which now sounds a lot nicer and doesn't have that occasional off-key note!

There is one issue, however: During Tales of Phantasia's Fighting of the Spirit, a clicking sound starts occurring in the music whenever I jump on Yoshi or eat a berry (even if the sound effects for those actions are muffled by something else). That clicking sound doesn't occur otherwise, so I'm sure it doesn't belong. If anyone knows how to fix the clicking sound issue in that song, please let me know!

Feel free to comment, but just know that I dislike profanity. Any comments containing F-bombs and/or S-bombs will be cranked down to minus eleven! (In other words, they'll be deleted.)
(Comments containing other types of inappropriate content may meet this fate as well.)




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2010-08-14Super Mario World - Hurry Up! Music Tempo Glitch with Custom Music [27]



Tags:
Super
Mario
World
SMW
SNES
Hurry
Up!
Music
Tempo
Glitch
Yoshi
Green
Berry
Custom
Sample
Tool
Smash
Bros.
Metal
monsterhunter891
Galaxy
Purple
Comet
Kevinskie555
Touhou
Reisen
Lunatic
Eyes
Invisible
Full
Moon
Sakuya
Flowering
Night
zeldafan024
Tales
of
Phantasia
Fighting
Spirit
SomeGuy712x
Some
Guy
SRA



Other Statistics

Super Mario World Statistics For SomeGuy712x

At this time, SomeGuy712x has 2,422,641 views for Super Mario World spread across 1,551 videos. His channel published over 8 days worth of content for the game, roughly 26.13% of Super Mario World content that SomeGuy712x has uploaded to YouTube.