Super Smash Bros. Ultimate: Classic Mode - Samus

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Super Smash Bros. Ultimate[a] is a 2018 crossover fighting game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch. It is the fifth[b] installment in the Super Smash Bros. series, succeeding Super Smash Bros. for Nintendo 3DS and Wii U (2014). The game follows the series' traditional style of gameplay, in which players control one of the various characters and use attacks to weaken their opponents and knock them out of an arena. It features a wide variety of game modes, including a single-player campaign and multiplayer versus modes. Ultimate features 89 playable fighters, including all characters from previous Super Smash Bros. games as well as newcomers. The roster ranges from Nintendo characters to those from third-party franchises.
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Super Smash Bros. Ultimate is a platform fighter for up to eight players in which characters from Nintendo games and third-party franchises fight to knock each other out of an arena. Each player has a percentage meter which raises as they take damage, thus increasing the knockback they take and making them easier to launch in the air and out of the arena. Standard battles use one of three victory conditions: Timed, where players aim to win the most points by defeating opponents within a time limit; Stock, where players have a set number of lives and aim to be the last player standing; and Stamina, where players reduce their opponent's health down to zero to defeat them. Players can adjust the rules to their liking and save them as presets for future matches.

Players can also enable various items which attack enemies or grant them power-ups, along with Poké Balls and Assist Trophies, which respectively summon Pokémon and other non-playable characters to assist them in battle. In Timed matches, certain Assist Trophies can be attacked and defeated to earn points. Each character also possesses a powerful Final Smash attack, which can be performed either by obtaining a Smash Ball or by filling up a special meter, both of which can be toggled on and off. The base game features 104 different stages, with additional stages being added alongside DLC fighters. Stages can be played in alternative Battlefield and Omega forms or toggled to remove stage hazards. A new feature called Stage Morph allows players to select two stages that the game alternates between at certain intervals during a match. Other tweaks include new icons and gauges for character-specific abilities, such as Cloud's Limit gauge.

In addition to returning modes such as Classic, Special Smash, and Home-Run Contest, Ultimate adds new modes. These are Smashdown, where each character can only be played once; Squad Strike, where players battle in teams of multiple characters; and a tournament mode that allows up to 32 players to battle in playoff brackets.
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Initial release date: December 7, 2018

Mode: Multiplayer video game

Awards: The Game Award for Best Fighting Game

Nominations: The Game Award for Game of the Year, MORE

Composer: Hideki Sakamoto

Genres: Fighting game, Platform game

Developers: Masahiro Sakurai, Sora Ltd., BANDAI NAMCO Studios, Nintendo Entertainment Planning & Development
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Journey to New Donk City
(ドンキーコング ニュードンクへ行く, Donkey Kong Goes to New Donk)
Donkey Kong's route depicts a journey by plane from the jungle to more urban locations, including the Onett and Moray Towers stages. From Round 2 onward, the player is teamed up with Diddy Kong. The penultimate battle is against Mario and Luigi. The boss of this route is Master Hand, set on Ω form New Donk City Hall.
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Tags:
Video Game (Industry)
Nintendo (Video game company)
HAL Laboratory (Video game company)
BANDAI NAMCO Studios Video game developer
Super Smash Bros. (Game series)
Super Smash Bros. Ultimate (Video game)
Donkey Kong (Video game series)
Donkey Kong



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