Super Smash Bros. Ultimate: RPG Super Boss Settings

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Published on ● Video Link: https://www.youtube.com/watch?v=Cp50OoNZqB4



Duration: 8:11
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Rules:

Custom Smash
-Weight: Heavy
-Camera: Fixed

1 Stock Match
Damage Ratio: 0.5x

Final Smash Meter ON
Spirits ON

Characters: Team Battle

Yellow Team:
-Robin (Default: Male, Black)
-Ness (Yellow)

Red Team:
-Ridley (Red)
*Spirit Team: Armor Knight x2 / Tank Style

Stage: King of Fighters Stadium (Normal Version)

Items: Low Frequency
-Black Hole
-Special Flag


In this setting, players fight overpowered players. The spirit team and style makes the character strong with high defense and lower speed which was offset anyway by selecting a smaller stage. The King of Fighters stadium has invisible walls to prevent quick deaths or accidental suicides. Ridley was chosen as the enemy because of his already high strength and durability and Instant KO Final Smash. The players had to avoid and damage the enemy while collecting flags to gain extra lives because the damage and KO's could accumulate fast. The Item frequency was low so as not to overload on extra lives and another item was chosen so that it wouldn't be all extra lives.

Any fun settings anyone likes / can think up? Leave a comment.







Tags:
ssbu
nintendo
nintendo switch
switch
super smash bros
super smash bros ultimate
videogame
robin
ness
ridley
king of fighters stadium
king of fighters
custom settings
fun settings
rpg super boss
superboss
black hole
special flag



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