Super Starwars, very undeserving of its title.
This game whiffs so many times in hit detection, it feels like an early alpha release. This game contains the same issue most games on the Snes have, I want my game to look pretty so lets zoom in too fucking close syndrome. While you can look up and down you still can't see forward, leading to a ton of cheap hits and possible insta death. It also doesnt help that you are usually being mauled by about 5 things on screen at every given moment. At least in the beginning, where the game litters the area with instant death.
How does this happen, this game is so awful. The levels just repeat themselves if they decide to continue in that area, the bosses are just boring, or incredibly cheap, and with the bad hit detection, which is a compliment considering I said this game has any at all, is just wow.
I can't even think how people would do this on Jedi let alone easy with just spamming passwords or cheats. It doesn't even remotely feel worth it at all anyway. Deaths are cheap and the game felt bland overall. Kinda happens when all the game can do is be a cheesy pile of garbage with repeated visuals instantly.
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