
Superfluous J Plays KSP - Kiwi Builders 26 - The Final Mun Arch (Finally!)
We have all the parts we need. We have all the fuel we need (probably). So let's bag that last Mun arch so we can move on.
Mods:
Most of my mods are on CKAN. Here's a modlist: http://pulpaudio.com/ksp/superj-kiwi-builder.ckan
I also have a set of Module Manager configs that I just put into every game. I won't detail what they are, but if you poke around the KSP forums you can find them. Most of them are somewhere in this thread: https://forum.kerbalspaceprogram.com/index.php?/topic/139980-130-c
-Docking port Angle Snap - to 12 different angles 30 degrees apart.
-Clamshell fairings, with 1000 ejection force
-Crew Report / EVA Report swap, so you don't have to hop out to get all those EVA reports.
-Hibernate-on-warp for probe cores turned on.
-Monoprop removed from command pods.
-RCS jets disabled for roll/pitch/yaw
-My own personal KSC Switcher sites. I'm tweaking it constantly and when it doesn't suck I'll release it as an add-on mod.
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