SWAT 4 PvP - First Responders COOP #6

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Published on ● Video Link: https://www.youtube.com/watch?v=0oO0JOOsMns



Game:
SWAT 4 (2005)
Category:
Let's Play
Duration: 1:59:40
822 views
67


Chris The COP & Discord Members play SWAT 4's PvP in First Responders.

We played with: Chris, Flori, Fox, Kol, Gamer, Trollface, Shuriken, and Yuki.

SWAT 4 WITH THE NEWEST UPDATE 0.67! - Shields! Medical System! Quick Reload! Breaching Animations! AI Tweaks and Fixes! And much more!

We play SWAT 4 First Responders mod. Giving some educated and fun gameplay for you!
Thanks Beppe for this awesome mod. Download it here: https://www.moddb.com/mods/sef-first-responders.

Like what you see? LIKE the STREAM! Make sure to SUBSCRIBE!
Want to join our COOP? Make sure you're in the DISCORD: https://discord.gg/38YKKSK

SWAT 4 is a 2005 tactical first-person shooter video game developed by Irrational Games and published by Sierra Entertainment (Vivendi Universal Games) exclusively for Microsoft Windows. It is the ninth installment in the Police Quest series and the fourth installment in the SWAT subseries. In SWAT 4, the player commands a police SWAT team in the city of Fairview, New York. Unlike its predecessor, SWAT 3: Close Quarters Battle, SWAT 4 does not have an overarching plot. Instead, gameplay takes place over a series of unconnected deployments of the player's SWAT team, as they are sent to apprehend criminals, terrorists, gangs, and cults in and around Fairview.

Barricaded Suspects: A team deathmatch mode, where teams gain points by arresting or killing members of the opposing team. The team that reaches the score limit or has the most points by the end of the match wins.
VIP Escort: A random SWAT player is designated the VIP. SWAT must escort the VIP to an extraction point, while the Suspects must arrest the VIP, hold them for two minutes, then execute them. If the Suspects kill the VIP too early, they automatically lose.
Rapid Deployment: Three to five time bombs are placed throughout the map. SWAT must locate and defuse the bombs, while the Suspects must protect the bombs and prevent their defusal so they can detonate.
Smash & Grab: The Suspects must collect a briefcase and bring it to an extraction point, while SWAT must stop them. The match is timed: if a Suspect is arrested, 30 seconds are deducted, and if the Suspects cannot extract the briefcase in time, they lose. Added in The Stetchkov Syndicate.
Co-op: The singleplayer campaign but with the AI-controlled SWAT team members replaced by up to four other players. In The Stetchkov Syndicate, Co-op is upgraded to allow up to 10 players, with a new feature to divide players into red and blue elements with respective leaders, and the new ability to run Co-op servers for custom missions.

SEF First Responders is coming along with the idea of a realistic and cinematic gameplay modification of Swat Elite Force.

SEF 7.0 by Eezstreet is the base mod in which my mod starts , the only possible way to play Swat 4 nowadays.
My idea is to expand the concept and explore boundaries of the visual assets and tactical gameplay.
New 3d models for weapons, equipment and environment combined with realistic sounds, weapon handling, slower pace gameplay and AI tweaks to make Swat 4 feel more "heavy" and "dangerous" than any other Swat 4 experience you had before.

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StreamElements







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Other Statistics

SWAT 4 Statistics For Chris THE COP

At present, Chris THE COP has 279,894 views spread across 125 videos for SWAT 4, with the game making up over 3 days of published video on his channel. This is 13.98% of the total watchable video for SWAT 4 on Chris THE COP's YouTube channel.