The final track featured on Grand Prix 1 is longer, and comes with a larger assortments of obstacles: force fields, dropping axes and sandy areas! Vid timeline:
(0:00) Intro.
(2:16) Without AI racers.
(8:48) With AI racers x6.
We play as:
Player 1:
Character: Knuckles (Power-Type).
Load out: Standard - All.
Bonus Box: N/A.
Player 2:
Character: Silver (Technique-Type).
Load out: Standard - All.
Bonus Box: N/A.
Player 3:
Character: Tails (Technique-Type).
Load out: Standard - All.
Bonus Box: N/A.
The force fields proved most problematic. Was completely caught off guard when they turned on center lane!
The track features my favorite music tune thus far. It helped made the race more entertaining.
Main Menu: Local Play.
Game Mode: Exhibition Race.
Race Type: Standard Race.
Difficulty: Normal.
Select Track: Sandopolis - Boo's House.
Number of AI Racers: 0/6.
Number of Laps: 3.
Mirrored: Disabled.
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