XB1 Star Wars Battlefront 2 G34, 2P local splitscreen Arcade Research Station 9, Death Trooper!
ElGato rec. No battle chatter/commentary. It's about volume of fire. I strap on the Death Trooper's black armor, ready to go Overload and unleash the fastest rate of fire in the game! Vid timeline:
(0:00) Intro.
(2:40) Match begins.
We play as:
First player: Rebel Alliance Rocket-Jumper.
Blaster: A280.
Abilities: Jetpack Boost, Rocket Launcher, Jetpack Dash.
Boost Cards: Survivalist, Improved Rocket Launcher, Battle Hardened.
Second player: Galactic Empire Death Trooper.
Blaster: DLT-19.
Abilities: Sonic Imploder, Overload, Fortify.
Boost Cards: Survivalist, Expert Weapons Handling, Acquisition.
But with such rate of fire, comes loss of accuracy, especially when Overload is active. This makes him fall into the medium to short affective range area. Furthermore, weapon scoping power is weak.
Supplementing the blaster, is his Sonic Imploder: A non-lethal but wide area of effect weapon that can cause disorientation. A well placed hit can disorientate a group of people, leaving them quite vulnerable to blaster fire.
In this gameplay however, I consentrated into getting acquainted with the blaster for straight forward combat, instead of trying to get creative pulling blaster/Sonic Imploder tricks.
Finally, we have Fortify, an ability which other Reinforcement Units have, like the Wookie Warrior and Flame Trooper. Quite useful for providing an emergency health boost in emergency situations.
Rapid fire weapons are quite fun to use in Star Wars Battlefront 2. Just got to keep in mind zoom and accuracy levels.
Key tags:
#SWBF2
#3rdPersonShooter
#OfflineGames
#DeathTrooper
#GalacticEmpire
#Endor
#RatedT
Enjoy!
Configuration settings:
Game type:
Play/Arcade/Versus/Custom Arcade.
Game mode:
Game mode: Team Battle.
Location: Endor - Research Station 9.
Game modifiers:
Troops available: 50.
First player team size: 4.
Second player team size: 4.
Play as: Heroes only.
AI difficulty: Expert.
Ability recharge: Slow.
Player health: Default.
AI health: Default.
AI classes: Default.
Minimap: Radar.
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