Sword Art Online: Fatal Bullet DLC2 Impressions - Betrayal of Comrades
I really enjoyed the story of DLC1 for Fatal Bullet, no matter how short it was, because it was insightful for some characters. DLC2 feels like it only exists to introduce a villain.
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One new dungeon, one new boss battle, some new weapons, 2 new characters, Clarence and Shirley, ArFA-Copies of Kirito and Asuna... All in all, the DLC is pretty much a carbon copy of DLC1, but without the interesting character bits that made DLC1 worth it. Sadly, with the lack of character moments giving us insights to the true personalities of these characters, the entire DLC feels like "Reach the last room, defeat the boss". On top of that, I'm getting the feeling that the only purpose of this DLC, was to just introduce Lievre as an antagonist and nothing else.
At this point, I am convinced that this episodic formula is doing a giant disservice to the narrative of the game, more than it has already been damaged by other choices in the main game. Sword Art Online is Sword Art Online because of its cast. If you turn everybody in the cast into cameo or exposition material, it only becomes a shell of itself. That was why Hollow Realization DLC's truly managed to shine, while Accel World vs SAO DLC didn't. That is why Fatal Bullet DLC1 shines, while DLC2 fails.
This is a review for Sword Art Online Fatal Bullet DLC2, Betrayal of Comrades.
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Gamerturk's Impressions, Review of Sword Art Online Fatal Bullet DLC 2, Betrayal of Comrades aka Creator of Entranchement, developed by Dimps Corporation and published by Bandai Namco.
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