In the video, Swordship Game Designer, Sandro, and Lead Artist, Ben, from Digital Kingdom discuss what players can expect from the thrilling chase adventure. They discuss how, from the beginning of the project, Digital Kingdom wanted to explore the fast-paced chase characteristics of action franchises such as Fast & Furious and James Bond. The key element in Swordship is that there are no offensive weapons. Players must use their streamlined abilities, tactics and elements around them to zig-zag, dodge and weave in and out of explosions, turning enemies’ attacks against them, and causing collisions at the last second.