Syndicate Playthrough 18 - Things are getting more difficult
0:30 Northeast Territories - actually (after looking for guide) it was an easy mission, for an expansion. When Red and Blue agents are wiped off the face of the city, then i'd let that car pass.
5:15 , 11:00 , 13:25 New Foundland - a very intense mission from start to end i must say. Including this part, where agents are running toward target i had to persuade in order to prevent this. Another two agents has fallen.
25:20 Greenland (1 st attempt) - i had to withdraw, because i have not enough lasers
26:35 New England - 1st attempt and team has been wiped out too quickly. And Game Over happened, because there were 4 last agents i had.
27:22 , 29:00 Greenland once again - 2nd try failed, because that car has been destroyed - and i couldn't enter the base.
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