Tales of Berseria Walkthrough 19 (ITA): Finalmente, Artorius! (PS4|PC)
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Berseria takes places in a world known as Desolation, specifically in the Holy Midgand Empire, a powerful country that rules over Desolation's archipelago of a continent. The game's world is shared with Tales of Zestiria, though these events occur in the distant past. There are countless numbers of islands around, and Midgand's rule crosses even the seas. Areas of land and islands in the game are divided into territories. Along with humans, one of the other main races is the malakim, supernatural spirits whose wills are sealed and used by humans as slaves to utilize their magical abilities after being made visible to even normal humans due to the Advent, an incident three years prior to Velvet Crowe's escape from the prison island of Titania.
Throughout the empire, a disease known as daemonblight causes those infected to lose their humanity and sense of rationality and transform into monsters known as daemons, who pose a threat to the world. Along with the rulers of the Holy Midgand Empire exists a theocratic order known as the Abbey, who are of great political and religious importance and are influential in imperial affairs. The exorcists, soldiers from the Abbey, are tasked with bringing peace and order by purging the world of daemons and are willing to go to extremes to reach their goal
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