Tales of Graces f - Entrails Parasite ~ Richard 2 [Pascal solo] (revisit 2021)

Tales of Graces f - Entrails Parasite ~ Richard 2 [Pascal solo] (revisit 2021)

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Published on ● Video Link: https://www.youtube.com/watch?v=NLCg1_2MaFE



Tales of Graces
Game:
Duration: 7:34
424 views
18


0:00 Entrails Parasite
0:55 Dispater
2:05 Bladehorn Boar
3:31 Veres
4:36 Kurt
5:37 Richard 2
6:54 Results

Music:
FFXIII LR - Savior of Souls
MS Gundam IBO - Surface Iron Blooded Orphans
Youjo Senki - Lets Go Ahead and Do Our Best
FFXIII LR - The Dead Dunes
Mahou Shoujo Tai Arusu(Alice) - To the Sky

Full playlist: https://www.youtube.com/playlist?list=PLQmeMnoDpaH56315vzSGFIFId8J5lHkzq

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-Entrails was the same as my original run; beat to 50%, then use Magnetic Gate + her spell trifecta(FS/IP/M) to EB and MA to finish.

-Dispater was nicely improved from my original run. It took some time to get accustomed to the timings of their attacks but once I did, the flow of the fight went so much smoother, though still had trouble with their random Nova activations. Star Scatter is very effective here.

-Bladehorn Boar is simple enough. Starts with a thrust attack and a horizontal one. The horizontal one moves from (Pascal's) left to right, so stepping right when in its range lets you dodge both. Its charging attack can be dodged in any direction(got a lucky weapon clash here), so thats easy to deal with. Its digging move is also easy, just dodge sideways 1sec after its in the ground; just gotta keep your eye on him.

-Veres's only difficult attack is its footsies attack. Very fast and a bit of a deceptive range. It uses its left foot, then its right, so dodge to Pascal's right(dodging to Pascal's left gets you hit by its right foot as you end your sidestep).... is what i'd like to say, but generally I have to move to the whims of the camera =01...

-Kurt is Kurt. Mooks made it harder to showcase what he can do. His Dragon starts up at a farther distance than his Tiger attack. Both are very unique in that it can follow you indiscriminately which makes it very hard to dodge with a simple quick-step. If he comes within range of Dragon, but doesn't attack, then he will go for Tiger. He can walk into Infernal Prison, guard instantly, then attack as soon as its finished which was SUPER annoying =01.

-Richard 2 is same as Richard 1. His dark sword attacks are easily telegraphed, so it shows I didn't practice it much, sidestepping his dark sword horizontal attack(he missed, but still).

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A revisit to my Pascal run. With Arise on the horizon, I felt the need to re-run the game. The old run has low-quality resolution, so I wanted to improve that as well.

While the bosses at this stage can be beaten in 1 good combo, if you know what you're doing(see Just_Samu's Pascal run for examples), I plan on playing in a way that showcases learning the enemy's patterns and avoiding attacks either through normal dodging, or perfect dodging. I will also do my best to not take any damage(discounting perfect dodge 1HP dmg, EVA-procs, Accel-activation invincibility etc), though that might not be possible with the attack variations of some bosses. Battles will also be fast... for my sanity =0b.

No cheats were used to give me an unfair advantage; the ones I'm using are:

1) a code that lets me turn on/off the Grade shop options, specifically 2x and/or 5x Damage for damage control in later fights
2) a code that alters the camera angle to have that Zesty/Bersy/Arise-grounded look
3) a code that lets me use Pascal instead of Asbel-as-Pascal in certain fights.
4) a code that lets me retry a fight. Some optional fights and Zhonecage doesn't give you that option. Allows me to save time from traversing to the boss multiple times.

Many later files were carried over from my ps3 run, which were already set up optimally. Any questions or concerns, feel free to drop a comment =03.







Tags:
Tales of Graces
Pascal
Solo
Graces f
perfect dodge
no damage



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