
Talking about Half-Life: Alyx crashing/vram usage
*EDIT*
This command added in steam/HL:Alyx has made it stable for me.
-console -vconsole +vr_fidelity_level_auto 0 +vr_fidelity_level 1 +vr_msaa 0 -w 1280 -h 720 -window
"-console -vconsole" needed for al commands
"+vr_fidelity_level_auto 0 +vr_fidelity_level 1" Disables auto resolution. Change +vr_fidelity_level 1 from 1-8 and 3 being the default G2 resolution and 1-2 undersampling and 0 auto.
"+vr_msaa 0" Disables MSAA change 0 from 2/4 for MSAA
"-w 1280 -h 720 -window" changes spectator window from fullscreen to window and sets it to 720p
In game settings al to LOW except audio.
After this The game has not crashed anymore. Now this could be a update from Nvidia fixing this but these settings made the game smooth and stable for my computer.
Just talking about maybe why HL:A crashes for me.
I tried streaming after this video and got another crash.
Half-life: Alyx is now uninstalled. Might return to it in the future if I get myself a GPU with at least 10GB vram.
AMD Ryzen 5 5600X with PBO ON
32GB DDR4@3600MHz
Nvidia RTX 2080
Samsung 27" C27JG50 VA/144Hz
LG OLED B9
Steam Controller
HP Reverb G2
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