Talking Game Engines Without Drama | Panel
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Published on ● Video Link: https://www.youtube.com/watch?v=O_LmToVE2x4
Panelists: Lucas Meijer, Technical Director, Unity; Sjoerd De Jong, Unreal Engine Expert, Epic Games; Sinjin Bain, CEO, MaxPlay; Andrei Gradinari, Lead Game Designer, Software Engineer, Founder, Spooky House Studios; MODERATOR: Oleg Pridiuk, Game Industry Evangelist, Game Insight
Delivered at Casual Connect Europe 2016.
A game engine is a tool. And as any tool, it requires skilled hands and proper use. We won’t dive into dramatic engine vs engine battles. Instead we’ll talk about technology trends and have a homebrew engine developer to oppose.
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Tags:
Casual Connect
Casual Connect Europe 2016
gaming
mobile games
casual games
game development
game engines
game design
homebrew engine
Lucas Meijer
Sjoerd de Jong
Sinjin Bain
Andrei Gradinari
Oleg Pridiuk
Unity
Epic Games
MaxPlay
Spooky House Studios
Game Insight