We sat down* with Giles Goddard, founder of Chuhai Labs and former Nintendo programmer, and talked to him about his time being one of the first foreign employees at NCL in Japan and working with Shigeru Miyamoto, developing classics such as Star Fox and 1080 Snowboarding, and even the Mario 64 title screen face. Always at the forefront of technology, we talk to him about his latest game Carve Snowboarding on Oculus Quest, and also a bit about what's next on Playdate!
Timestamps:
0:00 Intro
1:40 Nintendo's First Foreign Employee
4:50 What was it like being at NCL in the early days?
7:45 Working with Miyamoto
11:20 Stunt Race FX Development
20:46 Mario 64 Menu Screen
26:09 Zelda Space World Demo
27:55 F-Zero Prototype with realistic physics
31:30 Any other Nintendo IP you were interested in working in?
33:40 Rewriting Doshin the Giant
35:45 1080° Snowboarding
43:45 Carve Snowboarding
49:00 VR Challenges
55:30 Can you pet the dog?
58:25 Playdate Development
1:05:40 Awful Easter Egg
1:07:00 What's next in gaming technology?
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